a chronicle of the things I enjoy, the experiences I have and the emotions that run so deep.

adigranovart:

The concept design for the leaked, cancelled Megaman project. It’s sad it didn’t make it as I was very happy with the design.

adigranovart:

The concept design for the leaked, cancelled Megaman project. It’s sad it didn’t make it as I was very happy with the design.

dresdencodak:

Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link. 

Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.

This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.

Hope you like it!